Archive for March, 2008

Twease 2.0 Beta

Sunday, March 23rd, 2008

When you create a class that makes other developer’s lives easier, and see something that you made help make something pretty rad, it’s truly a magical feeling. When I see Partigen being used in the real world, I get giddy like a school girl. Albeit Twease is a bit different, it’s still a nice feeling.

So that’s why I’ve been hard at work on version 2 of this compact, yet powerful and robust tweening engine, packing in more bang-for-your-bytes. Originally it was just going to be a minor upgrade with added color and simple bezier tweening, but it ended up so much more.

This beta is, in my opinion, fairly stable, and is being used in my own production projects. In fact, some of the features have been birthed due to necessity. I’d like to package this up nicely with docs et all, but first want to give it a test-drive with the public.

So without further adue, here’s what’s new with Twease 2.0 Beta (from the change log):

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Work Relocation to Orange County

Thursday, March 6th, 2008

Lack of updates mostly due to getting ready and making move down to beautiful Mission Viejo in Orange County, CA. I have started part-time work at Pixabit/Final Motive doing Flash work, leaving me time for my own business things and ample free time.

I should be more active here, now that things are starting to stabilize, so expect new stuff soon!