Archive for April, 2008

Installing Red5 and Java on Slicehost Ubuntu Gusty 7.1

Monday, April 14th, 2008

For those of you trying to install the Java 5 Runtime J2SE 1.5 on Ubuntu Linux Gusty on a fresh Slicehost install (or any Ubuntu box) that cant install it via aptitude, I may have a solution.

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Paradox AS3 Engine - 3D FPS for Flash

Tuesday, April 8th, 2008

So I’ve came across this little gem of a demo, which isn’t exactly a new idea or concept by any means, but the execution is brilliant and runs silky smooth.

It’s pretty sick, I’m not even going to lie: Paradox Engine

I’d post pictures and a more detailed post on it, but the demo speaks for itself. Trust me.

Twease Now Comes in a New Flavor: AS3

Tuesday, April 1st, 2008

So the wait is finally over: Twease is now available in both AS2 and AS3!

I just started learning AS3 Monday, and today I have finished porting Twease 2.0 Beta into AS3. To be honest, most of if it really didn’t need to be rewritten, but a lot of the new compiler requirements made the loose checking of the AS2 version give me nightmares. I mean really, so what if it’s undefined? Ugh, but I digress.

This port was just to get the engine functional. There are almost zero optimizations made in regards to new AS3 features, but even so, I’m positive it will run fine for your average uses.

As i look back on the old Twease code after getting into AS3, I see a lot of places where things should be totally redone. But it works. And it works the same on both sides, so I’ll be letting it be.

There’s really not much more to say, except that Twease is now Beta 2, and that you should head on over to Google Code to get your AS3 fix on.